Search
Close this search box.
Games Workshop

Kill Team: Inquisitorial Agents

Create a group of covert defenders for the Imperium in Kill Team and Warhammer 40,000, assembling seven agents, including a cyborg Gun Servitor and a hovering Tome-skull, with a wide range of customizable options allowing most models to be built in multiple ways.
List Price: $58

Details

Release Year: TBA
Number of Minis: TBA
Height: 2″-2.5″
Material: Plastic
Faction(s): Imperium Armies
Army(s): Agents of the Imperium
Related:TBA

Quick Buy

This site contains affiliate links for which I may be compensated!

On the TableTop

Within the vast Imperium, Inquisitors wield unparalleled authority, dispatching cells of sanctioned operatives across the galaxy to carry out their commands. Guided by trusted Interrogator apprentices, these covert teams are a diverse mix, featuring customized servitors, soldiers from various military branches, formidable psykers, skilled criminals whose abilities are deemed too valuable to squander, and unwavering zealots whose faith shields them from the horrors that would drive more rational minds to madness.

This versatile multipart plastic kit enables you to construct seven Inquisitorial Agents, dedicated acolytes serving under an Imperial Inquisitor. These miniatures can serve as Inquisitorial Agent operatives in thrilling games of Kill Team, or they can be deployed as Inquisitorial Henchmen alongside any Imperium army in the vast Warhammer 40,000 universe. Notably, most models in this exceptionally diverse kit can be assembled in two distinct roles – choose between an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. Furthermore, you’ll also discover an Autosavant, a Tome-skull, and a Gun Servitor, each offering multiple weapon options to suit your strategy.

Please note that to utilize these models in Kill Team games, you’ll require additional support operatives, which can be sourced from either a second Inquisitorial Henchmen set or models from the Sisters of Silence, Tempestus Scions, Veteran Guardsmen, Imperial Navy Breachers, or Exaction Squad kits. Dive into the intrigue of the 41st millennium with these versatile and intriguing Inquisitorial Agents!

Kill Team: Inquisitorial Agents Datasheets

What’s in the Kill Team: Inquisitorial Agents box

  • x73 plastic components that make 7 Inquisitorial Agents for games of Kill Team or Inquisitorial Henchmen for games of Warhammer 40k.
  • x1 Citadel 32mm Round Base.
  • x6 Citadel 25mm Round Bases. 

How to paint the Kill Team: Inquisitorial Agents set

  1. Step 1: Prime Your Miniatures
    Let’s prepare our Inquisitorial Agent miniatures for painting. Begin by applying a coat of primer. Think of this as the foundation for your paint. It helps the colors adhere better and gives your models a smooth surface to work on. For our Imperial Kill Team, go for White Scar primer. Imagine it as a canvas before an artist(you) begins a masterpiece.
  2. Step 2: Basecoat
    Select the main Citadel Colour paints for your miniatures. Start with Mephiston Red for the robes, ensuring even coverage. For the skin tones, use Cadian Fleshtone. Leadbelcher works well for metallic details, while Abaddon Black is perfect for the boots.
  3. Step 3: Layering
    To add depth to the robes, apply Evil Sunz Scarlet on raised areas and edges. Highlight the skin with Kislev Flesh. Brighten the metallics with Stormhost Silver, and give the boots a subtle highlight using Eshin Grey.
  4. Step 4: Shading
    For depth and shadows on the robes, use a wash of Agrax Earthshade. To achieve a natural look for the skin, apply Reikland Fleshshade. Enhance the metallics and darken the boots with Nuln Oil.
  5. Step 5: Details
    Paint weapon details such as gun barrels with Leadbelcher for a metallic look. Use Averland Sunset and layer that with Astorath Red to create realistic flame details coming out of the candles. Icons and parchment can be painted with Pallid Wych Flesh. Buttons on the robes will stand out with Retributor Armour.
  6. Step 6: Faces and Hair
    For facial features, start with Kislev Flesh as the base, apply Reikland Fleshshade for shading, and use Pallid Wych Flesh to highlight. Hair can be painted naturally using Tuskgor Fur.
  7. Step 7: Final Touches
    Enhance the parchment and icons with Seraphim Sepia to give them an aged appearance. Add a small dot of Runefang Steel to the buttons to make them stand out. Gemstones on icons or weapons can be painted with Spiritstone Red.
  8. Step 8: Varnish
    After your paint has dried completely, apply a protective varnish. A matte varnish provides a non-shiny finish, which suits most models.

Gallery of Images, Sprues and Close-ups

You Might Also Like